another request from the boss.
it's a modified Jester suit.
and a little update:
the clasps will be duplicated when I've UV mapped them.
got the mesh in-game, just needs textures now.
added an amulet
A blog showing off all my LEGO creations, Skyrim mods, handmade stuff, and that sort of things!
Wednesday, 19 November 2014
Sunday, 16 November 2014
staff
Labels:
Art,
Bethesda,
Blender,
Creation,
Creation Kit,
Mod,
TES V: Skyrim
Saturday, 15 November 2014
Daedric Tower
bringing back the daedric towers from Oblivion for the Battlespire project, that is (re)creating the daedric planes of oblivion!
Quick update: added horns
added a depression in the top, and added some spikes
Added windows
added doorway and stairs:
AAAAND...
added the last spikes
Quick update: added horns
Added windows
added doorway and stairs:
AAAAND...
added the last spikes
Labels:
Art,
Bethesda,
Blender,
Creation,
Creation Kit,
Fantasy,
TES V: Skyrim,
turret
Monday, 10 November 2014
Bridge
something I'm working on when I'm bored of the Newt. The newt will still prgress though!
the triangle points to the side of the walkway will look like one of these (as you can see, the second row has much more detail than the others, but maybe I'll stick with triangle because flowing lines don't really fit in the model):
The brisge currently consists of 2 anchor points, a pillar and a bit that can be put between the pillars. By duplicating these meshes it is possible to adjust the length of the bridge.
update:
I searated the pillar and end bits, and made a middle bit with which multiple pillars can be connected.
like this, I can make a bridge that is as long as I want by adding more pillars. As you can see, I went for design #4 and it turned out quite well!
the triangle points to the side of the walkway will look like one of these (as you can see, the second row has much more detail than the others, but maybe I'll stick with triangle because flowing lines don't really fit in the model):
The brisge currently consists of 2 anchor points, a pillar and a bit that can be put between the pillars. By duplicating these meshes it is possible to adjust the length of the bridge.
update:
I searated the pillar and end bits, and made a middle bit with which multiple pillars can be connected.
like this, I can make a bridge that is as long as I want by adding more pillars. As you can see, I went for design #4 and it turned out quite well!
Labels:
Bethesda,
Blender,
bridge,
Creation,
Creation Kit,
Mod,
TES V: Skyrim
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